Rise of the Titan

These are some artwork from a VR game called "Rise of the Titan". Being a team of 2 we worked very closely on lot of aspects of the game, but generally I was responsible for all art (except animation) from concept to 3D production to marketing.

First Key Art I created for "Rise of the Titan".

First Key Art I created for "Rise of the Titan".

Second Key Art I created for "Rise of the Titan".

Second Key Art I created for "Rise of the Titan".

This was a in-game model I rendered using Arnold to reveal our game.   Lens flare was added in photoshop.

This was a in-game model I rendered using Arnold to reveal our game. Lens flare was added in photoshop.

Screenshots from the game, we made sure to keep things optimized for VR and lower end PCs.

Screenshots from the game, we made sure to keep things optimized for VR and lower end PCs.

in-game model pre-rendered in Arnold.

in-game model pre-rendered in Arnold.

One of the early sketches I did for the Titan.

One of the early sketches I did for the Titan.

This was a more detailed concepts, made some adjustments from the sketch, went more for a rounder shape language.

This was a more detailed concepts, made some adjustments from the sketch, went more for a rounder shape language.

Early concept design for one of the weapons.

Early concept design for one of the weapons.

Concept design for Spiderbots.

Concept design for Spiderbots.

Concept design for Drone grunts.

Concept design for Drone grunts.

Concept design for smaller drone bots.

Concept design for smaller drone bots.